Hello and Welcome....

March 16, 2015  •  Leave a Comment
HELLO AND WELCOME......
To keep the website as up to date as possible, I going to continue my tip of the week advice to the blog. This blog will be for my rambling purposes and will hopefully contain information that can help you with your own photographic struggles. For the basic information on the tip of the week, please tune in to my Facebook page. All tips will be posted there also. The blog will be used to provide additional information from the tips for anyone that is interested in my way of thinking with the camera. So on to the first tip......
1/2500sec             F/4              ISO 1000               300mm
Tip of the Week: Remember to move and consider all angles when taking photos. These two photos were taken seconds apart with the same exposure and represent a move of just a couple of feet to allow for a radically different photo. This new location did a couple of things for the photo: The mesh backing of the bench acted as a diffuser to help soften the light falling on her and also it helped bring down the highlights in the image. The mesh also added a interesting pattern to the image to make for a more dynamic photo. With her interest of the rocks on the bench, the change of location also increased my chances of getting a good photo of her face or profile since she was less likely to completely turn away from the bench.
1/2500sec              F/4              ISO 1000                 300mm
There are some more aspects of this image that I like. The soft glow on here face is actually caused by the ground in front of her bouncing the light back from the sun. The warm bounced light adds a whole lot of warmth to her skin tones in general. With the added warmth of her face, it helps here skin stand out better against the gray sweater. I ended up cropping the second shot just a little to make sure that the horizontal bars along the top and bottom of the image were parallel with the edge of the frame. I shot with a wide aperture on my 300mm to soften the hard edges on the mesh as much as possible.

 


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